Design App to create your interactive rooms

Design App to Create your interactive rooms

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One of the most addictive apps of the year just got better
Rooms, an app that lets you build and explore interactive rooms, is out of its proof-of-concept phase.





[Image: Things, Inc.]

BY HUNTER SCHWARZ




Rooms, a free iOS app off Jason Toff ceo of THINGS
that lets users create and swipe through interactive 3D rooms, has done some remodeling.

“The first version of Rooms was proof of concept,” says Jason Toff, founder of Rooms. ”It was like, ‘What will happen if we give people these easy 3D creation tools?” The new version, out today, moves Rooms from a proof of concept to a full-fledged platform.

Some rooms feature mazes and puzzles, but others aren’t as complex. Part of the fun is clicking around to see what parts of the room are interactive, like making a virtual cat meow, or knocking on a door that someone answers.

In addition to all the new functionality in 2.0, we did some deep level mesh optimization to make large rooms faster to render– up to *20x* faster in some cases. pic.twitter.com/kVAIfgYccM

— Things, Inc. (@things) March 28, 2024

The updated Rooms 2.0 has a navigation bar and an explore page that improves on the app’s search function, and it’s been redesigned for discovery. “Previously you could do some basic search,” Toff says. “Even calling it ‘search’ was a bit of a stretch, to be honest. It was more like auto-complete.”

Rather than just a vertical scroll to discover rooms, a new “honeycomb” view gives users a more dynamic way to scroll and find a room they want to drop into. And an algorithmic feed makes it easier to find rooms by category, including games, miniature, fantasy, tribute, or nature.


Underpinning these improvements is a faster-render speed, which the company says are in some cases up to 20 times faster. People using Rooms on older devices often would find that the app required too much compute to work efficiently. “We’d get reports, like, ‘I love your app, but like my phone melts,‘’ Toff says.

Since Rooms launched last year, a quarter-of-a-million users have made rooms, Toff says. One in eight users spends more than two hours editing their spaces.

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